﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class NewBehaviourScript : MonoBehaviour {

	public Image image;
	public Button button;

	// Use this for initialization
	void Start () {
//		GameObject gameObject = GameObject.Find ("begin_button");
//		Button btn = gameObject.GetComponent <Button>(); 
//		btn.onClick.AddListener (delegate() {
//			this.GoNext();	
//		});
	}
	
	// Update is called once per frame
	void Update () {
		
	}
	public void GoNext () {
		Debug.Log ("CLICKED!");
//		Application.LoadLevel ("Scene_2");
	}
}
